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$1 Pay Me Pack

$1 Pay Me Pack Information

Every box is equally divided into four sets of 200 tickets each that allow you to modify
the number of tickets to sell based on the size of your crowd.

Each box contains:
800 tickets @ $1 per ticket

Each set contains:
200 tickets
35 winners receive $150
1 out of 5.7 tickets is a winner

For every box sold:

Ticket sales $800
Prizes paid $600
Cost of deal $80
Net profit $120

How to Play:

PAY ME Pack is a charity game ticket played in conjunction with a random drawing of bingo numbers 1 through 75. Each deal(box) of PAY ME has 4 sets that are individually bagged – Pay Momma, Pay Grampa, Pay Junior, and Pay Granny.  While all sets within a deal share the same serial number, each set is a mini game within itself.  Each set contains 200 tickets, including 34 instant winners, and 25 HOLD tickets that give players a chance to win a $100 prize. 

Instructions 
1. Before the first game begins, 2 players must verify all bingo numbers are present.  The names of the people who verify the bingo numbers shall be recorded and become part of the game record.  Two players must witness that all 75 numbers are included in the drawing.
2. The serial number and game name being played must be announced before the drawing of bingo ball numbers begins. All tickets in the deal must be sold. The first player to dab all numbers, including the last number called on their HOLD ticket and make their bingo known to a worker or caller before the next number is completely called wins.  
3. Due to the nature of the game, players must be present for a chance to win the dab portion of the prize.
4. Each player must be afforded equal opportunity to win through the method of play, mixing of numbers, uniformity of color and markings on the items being drawn, and integrity of any equipment.

Disputed Games
5. If there are problems with the objects being drawn, a drawing receptacle, random number generator, or the operation of the drawing, then all the following provisions shall apply: 
a) If it is discovered while the game is in progress, that game is void and shall be re-played using the same HOLD tickets at no cost to the players. 
b) If it is discovered immediately following the drawing, the just-completed game is void and must be replayed using the same HOLD tickets at no cost to players. 
6. If it is discovered that a number was incorrectly called, improperly placed, or improperly entered a master board, the game must be stopped. 
a) Upon immediate discovery, the error shall be corrected by clearly restating the incorrect call or indicating the improper placement and indicating what the correct call or placement should have been and continue the game. 
b) After additional balls have been called, if it is determined by the chairperson that the game cannot be reconstructed, then the game must be declared void and replayed during the same occasion using the same HOLD tickets. 
7. In the case of a disputed game, the bureau may instruct a licensee to replay a ticket game. If a prize has been paid to a player before the discovery of the error, then the prize must remain the property of the player. 
8. Whenever there is a player complaint involving a game, record the issue along with the names of players involved. Maintain documentation with the game records including flare card with corresponding HOLD tickets.