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$1 Firehouse Derby
$1 Firehouse Derby Game Information
Each deal contains:
800 tickets @ $1.00 per ticket
54 winners receive $600
1 out of 4.71 tickets is a winner or hold ticket
For every box sold:
| Ticket sales | $800 |
| Prizes paid | $600 |
| Cost of deal | $80 |
| Net profit | $120 |
How to Play:
Fire House Derby is a charity game ticket played in conjunction with a random drawing of bingo numbers 1 through 75. Each deal (box) contains 800 tickets and includes 50 instant winners, 15 fire engine downline HOLD tickets, 15 firefighter downline HOLD tickets, 15 helmet downline HOLD tickets, and 75 fireball HOLD tickets. The 4 HOLD ticket winners are determined by the drawing of the bingo numbers.
Each downline HOLD ticket contains five numbers that correspond with a column of numbers on a bingo flashboard. Players should retain HOLD tickets until all tickets in the deal have been sold, the corresponding bingo game or drawing has occurred, and the first downline has been determined.
Instructions
1. Before the first game begins, 2 players must verify all bingo numbers are present. The names of the people who verify the bingo numbers shall be recorded and become part of the game record. Two players must witness that all 75 numbers are included in the drawing.
2. The serial number and game name being played must be announced before the drawing of bingo ball numbers begins. All tickets in the deal must be sold. The first player to dab all numbers, including the last number called on their HOLD ticket and make their bingo known to a worker or caller before the next number is completed called wins. The player holding the winning fire engine HOLD ticket wins $250, the player holding the winning firefighter HOLD ticket wins $100, the player holding the winning helmet HOLD ticket wins $50, and the player holding a fireball ticket with the last number called wins $50.
3. Due to the nature of the game, players must be present for a chance to win the dab portion of the prize.
4. Each player must be afforded an equal opportunity to win through the method of play, mixing of numbers, uniformity of color and markings on the items being drawn, and integrity of any equipment.
5. A worker verifies each winning ticket at a neutral table, ensuring each has the correct serial number, all five bingo numbers on the ticket have been called, and the last number called is on the ticket.
6. If at least one of those players calls bingo (or other indicator to stop the game), the game stops and the winners are verified.
7. If all four winners have not been identified, an announcement is made that the unclaimed ticket holder(s) have up to 14 days to claim their prize(s), the last number called for the downline is recorded on the flare card, and the flare card is signed by the caller. For the next two weeks or until all HOLD winners have been claimed, the flare must be posted at any consecutive bingo game. It must be a part of game records and available for review by players or representatives of the bureau.
Disputed Games
8. If there are problems with the objects being drawn, a drawing receptacle, random number generator, or the operation of the drawing, then all the following provisions shall apply:
a) If it is discovered while the game is in progress, that game is void and shall be re-played using the same HOLD tickets at no cost to the players.
b) If it is discovered immediately following the drawing, the just-completed game is void and must be replayed using the same HOLD tickets at no cost to players.
9. If it is discovered that a number was incorrectly called, improperly placed, or improperly entered a master board, the game must be stopped.
a) Upon immediate discovery, the error shall be corrected by clearly restating the incorrect call or indicating the improper placement and indicating what the correct call or placement should have been and continue the game.
b) After additional balls have been called, if it is determined by the chairperson that the game cannot be reconstructed, then the game must be declared void and replayed during the same occasion using the same HOLD tickets.
10. In the case of a disputed game, the bureau may instruct a licensee to replay a ticket game. If a prize has been paid to a player before the discovery of the error, then the prize must remain the property of the player.
11. Whenever there is a player complaint involving a game, record the issue along with the names of players involved. Maintain documentation with the game records including flare card with corresponding HOLD tickets.